I am working on healing items for my ASREAL Engine, but there are two different ways I would like to handle the items in the menu and I can’t decide between the two. One is more accurate to Undertale, while the other is a vertical list of the items which I think is better.
The first option:
The exact same as in Undertale.
Pros: More accurate to Undertale, makes it easier to see more items at once, need a similar menuing for the act menu anyways.
Cons: Harder to code, doesn’t let players see what the items do before using them, can’t have very long item names.
The second option:
A list of items the player looks at one at a time, with descriptions, healing amounts, and effects listed. Sorta like in Underfell: One Hell of a Show. I personally like this system a lot more, but the reason I’m hesitating on it is because It’s not accurate to Undertale.
Pros: Item descriptions, tells the user what the item does before using it, easier to code.
Cons: Inaccurate to Undertale, can take longer to navigate, still need act menu anyways.
The Poll:
This is only because I want to see what you guys think I should do, I may not chose the option that more people vote if I think the other one is better.
- Option #1 (Undertale item menu)
- Option #2 (Underfell: OHoaS item menu)