Pathfinding AI pt.1 (Jackrooms Devlog 4)

:game_die: 14

yea

yeah that was actually the plan from the start. We are (trying to its hard) adding a shop and after we have a few upgrades in there that will probably be added.

also already planned lol

I told you the pathifinding is quite half-baked. I'm already almost done adding better spawn locations for jack to fix this.

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I waited too long to answr questions lol

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Yeah, he spawns in walls and permanently stops moving randomly, so I'd really hope this is the absolute first-draft, rough framework pathfinding... Still, it's impressive.
Everybody say "thank you griffpatch" again.

thank you griffpatch. I WILL LOCK IN I PROMISE.

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Thank you Griffpatch

Thank you griffpatch for being the only reason I can code well

The basic scratch tutorials teach you absolutely nothing

true

those were cosmetic
you weren't meant to try use them