Pathfinding AI pt.1 (Jackrooms Devlog 4)

Normally, a pathfinding AI wouldn’t even be seriously considered, but thanks to the almighty Griffpatch, it can be done. I used his tutorial to build a pathfinder for Jackenstein. It was pretty hard to get completely working with the raycaster but I managed. Currently, Jackenstein pathfinds to you once every second and takes the optimal route. This actually ends up sorta balanced, but I would say his speed is a bit low, maybe I should change that later….

play it: https://scratch.mit.edu/projects/1222893143/

8 Likes

JACKROOMS WOOOOOOOOOOOOO

JACKROOMS TOMORROW

JACKSROOMS JUNE 19TH

Maybe add a save and load feature? I know that may sound whack for this kind of game, but I don’t mean it like that. When you get caught, you SHOULD STILL GO BACK TO THE FIRST LEVEL, but what about people who don’t have the time or want to quit? It would be quite upsetting to have to go all the way back to where you were after quitting.

TL;DR: add save feature, only implement for people who want to quit and save their progress, don’t add as a thing to make the game easier

Or maybe a difficulty selector that has 2 options: Easy and Hard. Easy autosaves the level you're on and resets you to there when you get caught, while Hard sends you all the way back to level 1.

4 Likes

I support this cause

Or maybe both, but you can't load in hard mode because if you could, then you could absolutely just save at every level, reload the game after dying and load the save

what if dancing pumpkin mini enemies

1 Like

OOOOOH

Jack REALLY liked that one

Yay, he doesn't get stuck hugging walls anymore

He got stuck blocking the way to the door

Hard mode would essentially be hardcore while easy would be more balanced

Is this gonna be a roguelike or something

1 Like

It's Jackrooms
Basically that type of game where there's a labyrint, a :jacko:monster who is searching for :redsoul:you, and the :redsoul:Player.

idea: third person mode :swoon:

No

It is third person already if you just close your eyes and imagine it is

what are eyes