I’m gonna be completely honest… making an easily modifiable act system sucks. (If you’re wondering why it needs to be easily modifiable, I am making this engine to be as easy to use as possible, and building everything in this engine around simplicity for the user) It’s almost done, though, thankfully. I was gonna roll battle-ending scenarios (dying, killing the enemy, and sparing the enemy) into the same Devlog, but that might take a lot longer before that comes out. What would all you people like to see?
- Just acts in devlog 5
- Acts & battle-ending scenarios into the devlog 5
- Votecheck (ONLY ME)