Does anyone know what the actual filter applied for Second Sanctuary is, or how to find it in the code?

The page only says it has “hues shifted toward red,” but I experimented with simple shifts in an image program, and there’s more to it than just hue shifting. It seems to be a combination of a hue shift and saturation/brightness change? I’m trying to custom-make some sprites and it would be really nice to know the actual color transformation applied, or how to find out what it is. Thanks.

Pretty sure we have pictures, so you can just pick the color and change it on actual sprites

Color picking doesn’t help when I’m trying to make sprites for characters that aren’t actually in the 2nd Sanctuary. So that’s not really helpful, nor is it what I asked for…

I just said how that helps though. By changing the colors on other sprites to match the ones seen in 2nd Sanctuary.

??? What? There aren’t existing pictures of Noelle in the 2nd Sanctuary, so there’s no colors to pick and change the sprites to. I don’t get your meaning, and I don’t think you get mine. I’m not going to replace the colors with different ones randomly picked out of the 2nd Sanctuary.

Nevermind, I found it in the code under gml_Object_obj_hsv_shifter_Create_0.

It’s actually a 4 second linear interpolation going back and forth between 2 HSV shifts, those being [Hue: 320, Sat: 0.6, Val: 0.9] and [Hue: 310, Sat: 0.7, Val: 1].

I tried it in GIMP and the equivalent value transformations on a [Hue: -180 to 180, Sat: -100 to 100, Val/Lightness: -100 to 100] scale are [H: 50, S: -40, V: -10] and [H: 40, S: -30, V: 0]. Averaging those two out gives you something pretty close to what’s seen in game, although you don’t get the full effect unless you make a GIF or something.

Thanks for figuring this out

BTW there's this if it helps: https://hippowatermelon.github.io/deltaprophecy/

I also saw someone else in Neocities experimenting with panel stuff, so there might be other generators out there.

No offense intended, but that site isn’t accurate to how in-game prophecies look, so I don’t really trust that they didn’t just make up the filter as well.

to back up what the other person said, heres a youtube video directly comparing the website with mods of the actual game (although it doesnt include the 2nd sanc or final prophecy palettes)

in the comments, the person who made the website said 'Fun fact: I’m the guy that made deltaprophecy and it looks like that because I had the great idea to never look at any references while making the site and to just eyeball everything' lol

Wow...I did not expect a 16k video about that generator.

(Also I think you know that Neocities website I was talking about :P)