Dawnseeker AU

Arc 0: Mythos

The creation of the world of DAWN.

Arc 1: Legend

The first civilisations, and the Prophecy.

Arc 2: The Scourging

The Scourging, that which destroyed much of the world.

Arc 3: Rebirth

The return of civilisation, and the Hope come anew.

Arc 4: Disturbance

Those who hail from the other land come, and chaos emerges.

Arc 5: The Crown

Order is found amongst an eon of chaos.

Arc 6: The Second Scourging

The Prophecy is fufilled, and the world is wreathed in war.

Arc 7: Ascension

From the debris of the Second Scourging comes life anew.

Arc 8: Reckoning

Those who live pay the toll.

Arc 9: Beyond

Far into the future, civilisation holds firm…or does it?

Arc 10: Mythos (Again)

As the last throes of the world are exaughsted, the finale emerges.

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0 voters

Do you really wanna make another AU when you haven't even finished Temitale- wait that's right you're waiting for ideas on that one

Hurry up and vote y'all.

Oh hi I see that Grimm voted. Since they don't support Papyrus Knight theory, and they're a literal pessimistic starwalker, I'll do what they say-in this case, make the AU.

Arc 0: Mythos

Long ago, before anything, there was naught but the Great God.
A being of unlimited power, yet they could only exist for a short length of time.
And so, they split their power unto others, and bound the world so that over time it would come together and reform themself, free of their curse.
And so, they established the Greater Beings.
Tarack, who laid the earth and forged the world,
Xanxar, who breathed magic amongst the world and ushered in life,
Placar, of radiant light,
and Galtor of deepest dark.
The other remenants of the Great God were woven to make the Higher Beings, beings divine but still capable of being slewn by mortals.
These Higher Beings, plentiful, wove across the lands, marking their domains, and from them sprung great things, mystical doings and formidable forces.
One such Higher Being however did not mark a domain, and travelled the lands, seeking others and delighting in play. Their name was Daryos, and they worked to spread festivities amongst the world, bringing joy to all.
Some, however, thought their chaos to be troublesome. Some could not tolerate their jest, and cringed at their play.
One day, they came to the domain of Gorigan, a blade-wielding Higher Being who had erected a grand crystal atop their domain that glistened with colour and light.
Daryos, as a grand jest, used magic and hid it from eyesight-it was still upon its marbled pedestal, but no longer visible. Gorigan took poorly to this prank, and slew Daryos in a fit of rage. Some of their peers, saw this as an unforgivable crime, while others thought it justified given Daryos's chaotic nature. Whether to punish Gorigan or not was soon widely debated, and eventually it escalated to physical combat. By then Gorigan was long dead, assasinated by a rival, which only added fuel to the fire. The Greater Beings halted this conflict, but rivalries had already been set and although the Higher Beings retreated to their domains, mental walls still remained against each other. Even long later, some grudges remained still.
After some time had passed, Galtor wished to increase the size of the world, as they believed that the Higher Beings may outgrow it at its current status, as they had been consuming more yet more resources. And so they began a plan-to forge a mirror shadow world, one of equal brilliance, where light and dark swapped places. This was opposed by Placar greatly, however Galtor went ahead with the plan, working with Xanxar to fully realise it. Placar, fearing that such a sweeping, sudden change would cause chaos and perhaps even ruin the original world, worked with many Higher Beings to seal it away, so that the dark world would be seperate to the regular one. But Galtor misunderstood this attempt, and set strength against this, and force matched force. And lo, a war ensued. But Tarack sided with Placar and together they bound away the dark world, so that only one of excelled magical prowess could cross the worlds. In response, greater and fiercer war was raged, until Xanxar lost themself to bind away Placar, which thus cause Tarack's retreat and binding of themself within a grand mountain, the EverPeak, a seal that could only break once all Greater Beings save Tarack ceased to exist. Galtor, seeing the misery that had been caused, plunged themself deep underneath the world, forming an endless sea of sorrow and void, hiding themself away from all.
The Greater Beings all diminished or in hiding, the world seemed smaller.
But the Higher Beings remained still...

@Xanderjedi11

What

Arc 1: Legend

The Higher Beings, still ruling their domains but now without the guidance of the Greater Beings, began to skew, experimenting, yearning for more.
One such Higher Being was Kenarei, the lord of beasts. Kenarei under the Greater Beings had filled their domain with valiant megafauna and the like, and delighted in life and creation. One day, they forged the Dragons-a first trial at advanced intelligence. The Dragons were solitary, and built smaller domains of their own, but were prideful and wished not to be ruled by a master, nor to live to please one, and so acted to be of lower life than they truly were. Kenarei then travelled to the EverPeak, and there they lifted forth the Ancients, powerful sentinels who forged a mighty civilisation spanning the domains of many Higher Beings, and were welcomed as such. But over time, the nature of Higher Beings tended to have them influence or control the segments of the Ancient Civilisation within their midst, and over time this developed into separate civilisations under different Higher Beings. At first this was fine, but over time these civilisations went at war with each other, aided by their respective Higher Beings. And so it was that Kenarei, who forged the first instance of the Ancient Civilisation, was outcast from their own lands, and they and their people fled to the EverPeak, drawing from within the essence of Galtor, and unleashed it, sacrificing themselves to bring order and cast revenge upon those who had turned their own against them.
This formidable wrath came down upon the world as Void, tearing at all and destroying, or corrupting, bringing that which touched it to a deathly halt. The Higher Beings, much diminished by this heavy bane, cast it away, binding it with their own lives, however they knew that such a force could not be contained forever, and so they formed a Prophecy as a means to warn future generations about this. Amongst the Void's plaguing, the Ancient Civilisation was erased, leaving only ruins behind. But it left an idea instilled in the minds of the Higher Beings, that advanced civilisation was possible.

(Cut short as I'm busy right now.)

I smell HOLLOW KNIGHT... this story seems suspiciously Hollow knight inspired or something...

Palladium loves HK so that'd be why

fair fair I wrote a 26 chapter HK fanfiction once and am writing the sequel so I shouldn't be talking...

No, it has NOTHING to do with Hollow Knight.

I saw the sentence "Idea instilled". I saw "higher beings". I saw void destroying everything. Your not convincing me.

Higher Beings is a good element for creation stories, the idea thing may have been a reference

Oh that um
that wasn't based on HK
more closely inspired from ToTK actually

Oh my bad. cool story anyways

Thanks

Arc 2: The Scourging

The Greater Beings gone or diminished, the Higher Beings set about with their domains. The Ancients had been erased, but the Dragons remained. The Higher Beings harnessed the power of the Dragons, and channelled it, to the resistance of the Dragons. After some quarrelling, a bargain of sorts was reached-that the Dragons would share their power with the Higher Beings, and the Higher Beings would share power with the Dragons. This elevated them to higher status, and allowed the Higher Beings to forge advanced life, a trait some had thought lost after the tragedy of the Greater Beings. They first used this force to bring forth the Dwarves, who gravitated towards mountains and the underground, many making their homes within the EverPeak. They valued honour and honesty above all, even their horded wealth. Next, the Higher Beings created the Elves, who lived under certain Higher Beings and adamantly rejected others. They valued effort and purity. Failed attempts made by those not accepted by the Elves came together and became known as Monsters, that who were diverse and strange to many, who were widely rejected as failures. They came to live under Teymos (pronounced feymos) and valued life and loyalty. Some Higher Beings experimented, and allowed the Dragons to influence that experimental life, which wrought forth the Rzen, winged ones of analytical mind, who lived under no Higher Being and marked their own lesser domain, who valued order and justice above all. The Dragons then left the lands of the Higher Beings, out into the wastes beyond, and marked it their own. Before they left, they bestowed a last gift-humanity, who accepted all Higher Beings and desired joys, wealth and power.
As time went on, Humans and Elven folk became entwined politically and economically, with close bonds with each other. They were also distrustful of Teymos and their Monsters, who they viewed as inferior to other domains. Over time, a rivalry developed between the Humans and the Monsters, who managed to claw out from their humble origins a vast underground network, aided by the Dwarves, who they had close bonds with. The Rzen, meanwhile, established a powerful faith in the Dragons, who they saw as their creators, and looked to the wastelands, waiting for the dawn of their return. The Elves had inherited powerful magic from their masters, which was adapted by the Rzen, who used it to forge a kingdom, of a species united, the strongest land.
The chaos began with that land.
Saroge, a mysterious wanderer assumed to be of Monsterkind but never known, was visiting the capital of the Rzen on behalf of the Monsters, whose diplomats had largely been plagued with an illness that had spread throughout some lands. On his visit, Saroge learnt divine magic from the Rzen and intended to bring it to the Monsters. However, on the way back he rested at an Elvish inn, and vanished. The Monsters accused the local Elven kingdom of assassinating Saroge to prevent them from learning such powerful magic, which they denied. This garnered the attention of the Higher Being who watched over that domain, who informed other Higher Beings who ruled Elven lands. The Monsters, suspecting an attack on their lands, fortified their cities and readied their military. This was seen by the Elves, who viewed it as preparation for war, and thought they were going to be invaded, and so declared war upon the Monsters. The Monsters fought with all their strength, but against every Elven kingdom in the world they were obliterated, and those few that remained fled in the underground passageways of their friends, the Dwarves. This led to the Elves to then attempt an assault upon the home of the Dwarves, the mountain EverPeak. Luckily for the Dwarves, this disturbed the presence of the giant sea of void underneath the mountain, which rained destruction upon the Elves like a dragon crushing an ant. The Monsters had also stolen some magic from the Elves in their retreat, and shared this with the Dwarves, who baked it within their smithery, forging mighty enchanted relics. The Elves enlisted the aid of the Humans, and fought with combined strength. They planned to launch their entire offensive on a single day, in one grand battle to destroy the Monsters and the Dwarves, who they thought traitors.
On that day, their massive behemoth of an army surrounded the EverPeak, the very ground quaking, as thousands, if not millions of soldiers swarmed the cities. The Monsters in the end were sealed beneath the ground, below even the void, with no way back up save a power greater than that which trapped them. The Dwarves fought hard, and void spewed upon their foes, but a fell number of Higher Beings opposed them, and tore through defences like an axe through wood. Desperate, the Dwarves fused their already-enchanted weapons with void itself, shredding their enemies. The battle was long-fought and arduous, and in the end the Dwarves retreated to the pinnacle of the EverPeak, where the last stand was fought, both sides severely diminished, casualties upon tens of thousands, at the least.
And so it was that the Dwarves made a desperate decision, one of a dying race. They drew the core of void from beneath, and let it loose upon the world, such a task not fit for mortals. But unknown to them, the Elves and Humans, also desperate, had done the same, their combined wills lifting the core of void upwards, and it was freed.
That day, the Dwarven species went extinct.
Hell crashed down upon the ground, as unending night began. All races plummeted, 90% or so life either wiped out entirely or turned to void. The Rzen looked onwards, and left to seek the Dragons within the wastelands. Later they would return, but only after this calamity. Void plunged within the hearts of many, even the strongest warriors succumbing to its wrath in hours.
The Higher Beings, diminished, wished not to die like their forebearers, and so fought against the void. They forged together a great binding, Teymos at its centre. It was a binding of light, strongest, unconsumable light, that they used to seal the void away. But it was not to last, and so they enacted a cycle, that every year a band of heroes would journey to the EverPeak and sacrifice their lives to keep the seal of light strong. And so, the Higher Beings sealed the void away. Many of them were scarred from the experience of void tearing the world twice, and so retired from their thrones and hid away.
The last act of Teymos before they became the form of the seal of light was to leave behind a memento, that fortold what would come of the seal and the void within. They did not know themselves what it told, for it was of future sight, and written by a hand other than theirs, even though it was their doing. The memento predicted the recoming of the void, of a Second Scourging. But near none were left to read it, and those that were still alive cared not for an omen while they were trying to piece back civilisation. And so, the memento faded away, and was lost. But one, the librarian, knew of it, and kept that knowledge tucked hidden in their mind, and waited within their sanctum for another worthy to take the mantle of the memento of Teymos.

Arc 3: Rebirth

Of those that were left upon the world, the future seemed bleak-the Rzen had left to seek their curators within the barren wastes beyond, the Monsters were trapped underground, the Dwarves erased from the world, leaving Humans and Elves. And so it was that, after consideration, those few who remained of the Higher Beings secluded themselves and wished not to trouble the world further, providing their underlings with what they needed to last and thrive, but did not interfere. One Higher Being, however, disapproved of this reclusive ideology. Their name was Echros. They wrought forth when no others would, another kin to light the lantern of civilisation, to propel society forth. Those that they brought forth were the Shades, who drew power from the dark world sealed away. The Shades took adapted form of other beings, and reshaped it to their liking-once they had decided on a form that matched their soul, that form would be set, and they would not shift any longer. The Shades carried forth the flame of civilisation, and established the Citadel, a gleaming capital and fortress at the heart of the homeland, beneath which slumbered a dormant Higher Being. Within the Citadel, and indeed all works of the Shades, all were welcome, and so they took others under their wing to continue society.
But the Shades were made to usher civilisation onwards, to keep it thriving, and most of them naturally deterred themselves from ruling. And so it was that five rulers came to be; Baron & Crion, twin rulers of a human empire spanning diverse lands, Eradon, an Elven monarch who made her domain stretching across stony pinnacles, aspiring to greatness. Her people mined vast resources, and stretched their vast forts across peaks, and they ascended to great prosperity, the human empire maintaining powerful economic ties to their people. Garin, an Elven knight had once led revolt against Eradon in hopes of providing greater freedom to the working classes-failing against the might of a kingdom, but diverting his army to the vast woods away and raising his own great dynasty. The human empire saw great use in them as allies, and wreathed vast magic from their lands in trade, harnessing goods from both Eradon and Garin. The last ruler, Serali, was a Shade, and led their people only to provide support, seeking not power nor dominance but to guide and aid their people, the Shades, and all who came to their lands. They dwelled within the Citadel, living not in grand halls of gold but within a vast labyrinth of knowledge, stored away in vaults of text, within a grand studious library, to keep track of all affairs. They maintained steady relation with everyone, wishing for their land to convert to a sanctuary during times of hardship and conflict. But, Eradon and Garin bickered oft, and the ruling twins Baron & Crion acted little to halt such, as they profited from all, and did not wish to disturb the world as it was. However, disturbed the world would be regardless.
One night, Garin fell to an illness, sudden and swift. His people were certain it was the doing of Eradon, and bittered by the loss of their great leader, who had sought to liberate them from masters far away. They garnered the spirit of revolution as they charged straight to battle, without warning, swiftly capturing an Elvish outskirt town, and burning its flag in front of all their prisoners to see.
An act of war had been cast, and those of Eradon saw them as leaderless and their attempts to shake their great land futile. They sent a fairly meagre army towards them, to squash their invasion, which was seen not as a foreign power declaring war but mere peasants revolting. This army was ambushed by hardened soldiers awaiting in rocky crags, who dropped boulders upon their heads. And so victory after victory ensued, and their strongest commander, Retargin, was made king of their land. The people of Eradon now panicked, and sent a vast force, an unbeatable army to face those of Ratergin. Naturally, they chose not to fight but to leave flame and camp and flee away, luring the vast army to their empty camp and surrounding them-utterly destroying them.
The conjoined empire hesitated to act, as they wished to stay neutral and benefit, not stagger from the war, but Eradon pressured their leaders, through all means possible. And so, Baron aligned their empire with Eradon-however Crion thought this a foul action and, upon failing to dissuade Baron, took with him a portion of the royal court, and a significant amount of supporters, and left the kingdom to found his own.
It took 11 days and 11 hours for Baron's soldiers to find him and end his life.
But as many of his court had sided with Crion, the Baron's government was weakened, which prompted Eradon to mount further pressure upon them, receiving great military assistance. Their lords weakened, the humans saw instability in their politics, and many migrated to the Citadel and its outskirts. More still went on strikes, hoping to gain economic advantage, and some even took this as chance to seize power. And so it was that Baron, seeing the strife within his land, abdicated the throne, passing the crown onto Kcaj, a formidable lord within his remaining court. Baron then garnered a small party and began a pilgrimage of sorts towards the EverPeak, and along the journey he perished, never to meet his destination. Kcaj meanwhile set to work organising the royal court, and instilled punishment upon those who ignored their toil. Eradon, still battling the determined armies of Ratergin, now was cut from the aid of Kcaj, however with her remaining forces pushed Ratergin's armies back, and ushered a flurry of peace negotiations. But Ratergin held firm, and acted without mercy, targeting farmlands and mines, their armies looting their supplies and keeping out of sight, evading Eradon's imperial forces while draining their resources, fighting a Guerrilla war. Eradon in response horded her supplies to large towns, fortifying them, converting them to vast castles. And so the long, arduous struggle was that Ratergin would try to pry open Eradon's strongholds, and Eradon would try to track Ratergin's nimble armies. Kcaj set about stabilising his kingdom, and reaping reward through trade, gathering strength. But eventually Eradon's forces located a resting camp where Ratergin themself was resting. Ambushing the soldiers, they initiated a fierce battle, and Ratergin won, taking their troops to a nearby town to recover their wounds. It was there that an innkeeper, whose child's life had been taken by on of Ratergin's own warriors, poisoned Ratergin. This resulted in substantial military success on Eragon's part, and many enemy soldiers were purged from their lands, destroyed or surrendered. Later, Eradon advanced into their forested land, and burnt the place, committing brutal genocide upon those they saw as a revolted enemy. But when the forest burnt, the cries of the fallen warriors filled the air, and some spirit or other seemed to wander about, as a foul wind blew upon Eradon's land, and plunged her into eternal sleep. Kcaj later sent a force to quench the flames, although the forest was already dead, and their empire expanded to provide refuge for those who had been scarred by the war, the human empire becoming the most powerful civilisation in the world, the Elven land heavily diminished and the Shades simply providing for others.