AMA about Luminance

I am making a Game called Luminance, which is primarily inspired by Deltarune, Hollow Knight, and the original Final Fantasy.

Ask me about it and I shall answer ye

Are you the only one working on the game?

Also, what gave you the idea to make it? Like, the idea to actually make a game not what games inspired it.

Yes, I am the only one (right now). I am the creative director (I handle the designs, story, ect and will do most of the drawing for the game).

I made this thing called “Killa: The Game on Paper” when I was 6, rediscovered it, thought the mechanics weren’t that terrible, and decided to give it a real story, things kind of fell down a deep and dark darker yet darker rabbit hole from there

What do you have made so far?

I have all the lore, most of the character designs for the bosses, and the story all finished, with only the Radiant Queen and Flame Keeper’s design being unfinished

1 Like

What's the lore?

That is a long story,

basically there’s a Land of Light and a Land of Darkness and they’re supposed to be in balance but they're not, and every 10 years a hero of Light goes to reset these two crystals, but there was originally two heroes and the og hero of Darkness got erased from history by the og hero of Light, which is what’s causing this upset of balance

So in the game youre trying to go to the land of Darkness to reset the crystal of Darkness, and then you try to go back and do the same for the crystal of Light but discover that the ruler of the land of light is trying to take over all of the Lands and destroy the darkness, which would literally cause the end of the world, so you have to stop her

2 Likes

cool cool
very good :+1:

Cool ig

that is the over view, there's a lot more than that but Ill spare you the details

GIVE ME

US

Release the details!

You guys really want to know the FULL lore of Luminance?

Fine….

So everything starts with these two Celestial Creators, and they create these two Lands together, the Lands of Solaris and Lunaria. But these lands are devoid of life.

To give it life, they take their Hearts (which take the form of crystal seeds), and give them to the land, and these hearts then grew into the two Trees, the tree of light and the tree of Darkness, as well as creating two other Hearts, the Tear and the Ruby.

Still, this world was very empty, so the first Originals were created. Silver, the just ruler, Topaz, the kind vespid queen, Zia and Zane, the winged siblings, and the twelve human Witches and Wielders. From these, the people of Solaris and Lunaria were born.

The Fae, who guarded the Tear and lived in their Silver City atop a lake, from Silver,

The Humans, who were scattered, strong in magic but weak in will, by the Witches and the Wielders,

The Keepers, who were cloaked in wings and flame, and guarded the Ruby, by the Siblings,

The Hivekin, who were peacekeepers and friends to all, by Topaz,

And lastly the Druids, chosen by the Light or the Dark to protect their lands,

The Celestial Creators were parasitic in nature, they survived off of their followers’ luminance. The Hearts were their way to do that, they would absorb the Light and Darkness, the sorrows and joys… and certain chosen ones would receive a Heart-Seed, making them immortal and marking them as one of the Originals.

But this was not to last. The Light and Darkness grew, and the world became imbalanced. So the Creators made two heroes to set this to rights, and rule the ungoverned humans.

The Mage of Dawn, and the Warrior of Dusk.

They set things to rights by switching the crystals of Light and Darkness to the opposite trees, balancing the energy, and from that point on every 10 years two heroes would go do the same feat, and maintain the balance.

Dawn and Dusk both set to building their cities and ruling their people, the Mage of Dawn built a city next to Mount Talia that reached so high it almost touched the clouds. The Warrior of Dusk built a city atop great Mount Kerain, powering it with geothermal energy from the magma deep within the mountain.

Both of them created and ruled a Court of eight, five members and three heads, with them at the lead.

And so things were pretty good, for a while.

But it was not to last, either. The two heroes had inherited their creator’s curse, and they, too, fed off the luminance of their followers, which gave them life and feeling. As time went on, Dusk was content with his home, he did not need power. He fell in love with his closest advisor, granting his advisor a Heart-Seed so that they could rule together into the future. Though sometimes he had not made the right decisions, he was a good ruler.

Alas, the Mage of Dawn had fallen to the folly of the Light- pride, and envy. She wanted the life that the Warrior had, and she knew how to take it from him.

She waged war upon the people of Darkness, and inevitably began to win. Desperate, Dusk met with Dawn to try to get her to stop this insanity. She said she would leave the people of the Darkness, if Dusk agreed to let her erase his name from history, leaving her as the only monarch.

His advisor pleaded with him, his people were deserting him. He agreed.

All records of the Warrior of Dusk were destroyed. The legend of the two heroes was split in half. Now only one hero remained.

The advisor to Dusk, however, managed to steal away and protect some precious few records of the true legend, and the rule of Dusk. These he kept safe, while he served as Shade King, rebuilding the land of Lunaria.

And the Mage of Dawn? She had everything she wanted now, but without her other half, she felt hollow. she knew that the balance of things had been terribly upset. There was only one thing she could do.

With her death, and the death of Dusk, the world left the Age of Originals and entered the Age of Mortals.

Fast forward, to present day Sol + Lun. All the Originals are dead. The Witches and Wielders have died to their own stupidity, mostly. Silver has been killed and the city of the Faes lost. Topaz is in a coma, preserved inside amber. All the Druids have been killed for their staffwood. The original Order of Flame Keepers are all dead, but their teachings live on.

The First King, the advisor to the Warrior of Dusk? He was exiled in disgrace 500 years ago, partly because of the new ruler of Solaris, and no one has seen him since.

The balance of the world is slowly tipping the way of the Light.

Solaris is ruled by the egotistical and powerhungry Radiant Queen, who has clung on to their position for much longer than they should have. Lunaria is ruled by the “People’s King”, the Shade King who has sworn to protect his people… no matter what it takes.

The last Hero of the Light failed.

Orion, a young mage, has been chosen as the Hero of the Light. She makes her way through the Land of Light, making friends along the way. With the help of the blessing of the Flame Keeper Zuri, she passes through the Border between Light and Dark, and faces the judgement of Minos Prime Tiresias, the spirit guarding the Border.

She continues on into the land of Darkness, teaming up with the failed hero of Light, Hyacinth. Together they go through an abandoned temple, retrieve Hyacinth's twin Shadeblades, and face off against the keeper of this temple, a lonely but zealous follower of something long forgotten.

They vanquish the spirit of passion that had been driven insane by the imbalanced Crystals in Nighthome, with the help of Spark, a new member of the Order of Flame Keepers, and descend into the caves underneath Mount Kerain to climb up into the city.

They fight the protectors of the roots of the tree of Darkness, who had mistaken them for threats, and at last stand before the Shade Court and face off against the Shade King,, with the help of Hyacinth's mother, who is a member of the Shade Court (and a descendant of the First King).

Once the Crystal of Light is in the Tree of Darkness, however, the people are still angry. They want their own hero. Hyacinth steps up and chooses to be the hero of Darkness, and his mother is chosen as the Shade Queen.

There is an optional side quest you can do in this area. you can venture down into the workings of the city and find the final resting place of the Warrior of Dusk. When he died, his heart-seed sprouted into the sapling of a tree, but it has no nutrients and is dying. You can bring this sapling to Dark Devout, the person in the abandoned temple.

Dark Devout is the First King, the advisor to the Warrior of Dusk. He was exiled to this abandoned temple, and his memories became muddy, but he can't die because of his Heart-Seed that makes him immortal, but if you bring him the sapling, he will finally be able to move on.

Hyacinth and Orion go back through the Land of Darkness, to the Land of Light, where they discover that the Radiant Queen has amplified the light of the Crystal and it's kind of driving everybody mad, so they hurry to stop her, fighting many of the people they allied before, who are not themselves because of the crystal.

On their way they discover a lot of the hidden truths, the history that was covered up, and decide to change things once the Radiant Queen is gone.

They climb Mount Talia and discover that there is still one Original alive, Talia, a witch. Talia blesses Orion and gives Orion her staff, so that they can defeat the Radiant Queen, as well as telling Orion how the other Originals died.

Finally, Orion gets a dash ability (she didn't have dash for like emost of the game lol), and goes with Hyacinth and the third party member of your choosing to face off against the Radiant Court.

The Radiant Queen is defeated, and the balance is restored.

1 Like

You cannot just slip that in there lol /s

1 Like

They totally can.

An error occurred. Body seems unclear: is it a complete sentence?

You know what tiresias and Minos are weirdly similar now that I think about it...

I didn't even know Ultrakill existed when I created Luminance, actually, and I hadn't played Deltarune yet either.

Ahh… free… at last…