Question about the "original game" in chapter 3

After you complete Tenna's Desert Board (the one that ends with the cooking minigame) with an S- or Z-Rank, you get to play the first stage of the original game to get the ice key.

After After you complete Tenna's Island Board (the one that ends with the rhythm minigame) with an S- or Z-Rank, you get to play the second stage of the original game to use the ice key.

If you play the second stage without completing the first stage, you get this message when you try to enter the Ice Palace. The important thing you are forgetting is the Ice Key.

Note that you have to actually play the first stage after completing the Desert Board. If you get an S-Rank on the Desert Board, but skip playing the Original Game before proceeding to the Island Board, then you'll still be missing the Ice Key.

i know they got an S-rank. i'm not stupid

but this specifically is what happens if you get an S-rank on board 2 and not board 1 first
i would know this fact very well, because i am a lot better at rhythm games than whatever-genre-the-cooking-minigame-is

You missed the first board and didn't collect something important there.

Jump n' throw, a genre invented specifically for this minigame

"jump n' throw"???

ooohhhh! I get it now! thank you guys so much for your help ^ ^

:tennadance:

You jump and you throw (food to the customers). Okay maybe toss. Is jump n' toss better then?

combo genre

yippee

it might be, honestly
it's almost like some king of,, original game.............

the part where you catch the falling food, at least, reminds me of 'catch games' on scratch. it's a very classic genre on there, right up there with platformers

so, i guess the genre could be 'catch game with jumping and tossing elements'? but that sounds stupid lol

ā€˜Platformer & catch game’ sounds a lot better

is it really that platformer-ish? you jump, sure, but it's not really platforming

It uses platformer physics. I have done something similar to this and I literally ripped the script straight from another platformer I made. I guess it isn’t exactly a platformer, though, so maybe dodge-and-catch?

Does it? In every platformer I ever played, you can control your character mid-air. That's kind of important for a platformer.

Now that I think about it, that’s a good point. So yeah, dodge-and-catch would be the most accurate name

combo game it is

Nah, catch-'n'-dodge, flows better on the tongue

engrish