First Devlog in a bit. The DRBEF is going to update to 4.2.0 sometime after the holidays. The goals for 4.2.0 are:
- First subarea (50% done)
- First cutscene (5% done)
- Dialogue script (Unstarted)
My goal is to get it out by January 9th. So... hold me to it.
The next big update after 4.2.0 will be 4.3.0, where I re-enable all the tiles.
After 4.3.0 is 5.0.0. It'll be new tiles, as well as a working HUD.
5.1.0 will be next, with enemies and the leveling system. I'm unsure if there will be more minor updates in 5.0.0.
6.0.0 will be trying to recreate that panning effect that happens when you enter a new room. Yes, I know how it works, I just don't know how to implement it yet.
Beyond that will be mainly just working on everything else. I'm not sure what order it'll all be in.
Anyways, I'll see you all January 5th. Happy holidays, guys.
