Big update soonish (DRBEF Devlog 9)

First Devlog in a bit. The DRBEF is going to update to 4.2.0 sometime after the holidays. The goals for 4.2.0 are:

  • First subarea (50% done)
  • First cutscene (5% done)
  • Dialogue script (Unstarted)

My goal is to get it out by January 9th. So... hold me to it.

The next big update after 4.2.0 will be 4.3.0, where I re-enable all the tiles.

After 4.3.0 is 5.0.0. It'll be new tiles, as well as a working HUD.

5.1.0 will be next, with enemies and the leveling system. I'm unsure if there will be more minor updates in 5.0.0.

6.0.0 will be trying to recreate that panning effect that happens when you enter a new room. Yes, I know how it works, I just don't know how to implement it yet.

Beyond that will be mainly just working on everything else. I'm not sure what order it'll all be in.

Anyways, I'll see you all January 5th. Happy holidays, guys.

Heheh 420

Heheh 67

WHERE THE FUCK IS MY ORBITAL STRIKE CANNON

What quote?

This one

Who would say 67? That's a weird combo.

YOU, YOU DUMBASS

Great meme reset

I wish, but I don't think it's working

Anyways, time to procrastinate and take weeks longer than I promised to finish this.

My current setup:

https://youtu.be/BJhF0L7pfo8 :fire::fire::fire::fire::fire::fire::fire::fire::fire:

...so I may have lied

It's now January 9th and ts is not coming out today

Screw it, new plan:

4.2.0: Subarea
4.3.0: Dialogue
4.4.0: Cutscene